Jul 06, 2006, 02:46 AM // 02:46
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#2
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Jungle Guide
Join Date: Mar 2006
Guild: Lost Haven
Profession: A/Mo
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i agree, the cultist people seem to have like 5 al... they die so easly and ti doesn't help when they sac so much or run into battle
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Jul 06, 2006, 04:15 AM // 04:15
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#3
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Desert Nomad
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What makes it worse is it messes up aggro. They see Claude and run to him instead of the warriors, then that makes them see Alesia, and they reassess their target and go to kill the monk and then everyone starts dying. All because Claude wants to give a warrior some more energy.
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Jul 19, 2006, 04:39 AM // 04:39
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#4
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Desert Nomad
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Please fix this, he does it every time. Stefan or Little Thom uses up most of their energy (very easy when they have hardly any), and the Claude runs in. Claude gets attacked and nearly died, but after his health sacrifice so that a warrior can have some more energy, he runs back to the casters, and it completely messes up aggro. Everything starts hitting on Alesia or another squishy.
Cultist henchmen don't give energy to someone wielding melee weapon! please Anet
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Jul 19, 2006, 04:42 AM // 04:42
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#5
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Jungle Guide
Join Date: Mar 2006
Guild: Lost Haven
Profession: A/Mo
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man its horrible... claude most not have a brain... eve i don't know, she must be distracted looking for my beefy sin :P
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Jul 19, 2006, 04:48 AM // 04:48
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#6
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Krytan Explorer
Join Date: Oct 2005
Location: Cavalon
Guild: The Last Pirates (SaVY)
Profession: N/
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Good idea.
Another thing I notice is that they will sac until as long as they have enough life to do it, so they will be briskily saccing until 1 life point left. I want to see something done about that, maybe like they won't sac if it brings their life below 20% or 30%.
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Jul 23, 2006, 11:37 AM // 11:37
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#8
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Wilds Pathfinder
Join Date: Aug 2005
Location: London, UK
Guild: Powerpuff Boys [PUFF]
Profession: R/
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Can we also add that the warrior henchies should only use charge when people are actually moving. I hate it when i finally reach a mob and am about to engage in a fight when the hench uses charge to run 3 feet.
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Jul 23, 2006, 04:47 PM // 16:47
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#9
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Krytan Explorer
Join Date: Mar 2006
Guild: Team Legacy
Profession: N/
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The warrior hench only charge when there is indication that you want him to. Like enemies in his bubble or a target called. I love that, with real players I gotta spell it out that I want them to charge ahead and take all the aggro.
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